Meant for an event in Petalburg, this track is present on the Multi-Game Interactive Demo Disc 18 demo but removed from the final.Įvent track for Boggly Woods in Chapter 2.Įvent track for the Great Tree in Chapter 2.Įvent track for the Glitz Pit in Chapter 3.Įvent track for Doopliss in Fake Mario form. Intended for the second Lord Crump battle.Īn event track for either Creepy Steeple or Twilight Town. In the final version, the inside of Riverside Station has no music at all, just ambient sounds.Ī list of internal track names that reference files that are no longer on the disc or are undefined.ĭoopliss (in Fake Mario form) was supposed to have a unique track. This code and the string don't appear in any other version of the game.Įki is the three-letter abbreviation used for Riverside Station, so that's probably where this would have been used. It isn't clear whether the USA or Japanese pre-final demo was built first, but there is something that could suggest the USA demo was built first: the function gcDvdCheckThread, during what looks like the reset process, is set to write "リセット処理開始", which roughly translates to "start reset processing", to the console using OSReport. Check the filenames of the USA demos on every disc they appear on.
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